From 5d744ae3bab065828a716bf1a046cfccaf1e2875 Mon Sep 17 00:00:00 2001 From: Luis Fernando Molina Date: Sat, 5 May 2018 13:46:43 +0200 Subject: [PATCH] Trembling BUG --- .vs/AAWeb/v15/.suo | Bin 68608 -> 69632 bytes FloatingSpace/FloatingLayer.js | 12 ++++++++---- 2 files changed, 8 insertions(+), 4 deletions(-) diff --git a/.vs/AAWeb/v15/.suo b/.vs/AAWeb/v15/.suo index e969f2dea65b42fea883980b7d4d5213763346cf..5a8b5794d8719a575a5aca979fb03348efcc88fc 100644 GIT binary patch delta 1107 zcmcgpUr1A76u;ly-M`z|v||3>TrbT;X$m50;be;T2Z}U(utI4sD{z0@q$z1sD-hG& zBeKFWzfiD1tnZ=lNiZW~SZP{N`cQ!oJyEPG55;Mf`G=bl+yq<}}4D-h; zlzgs%1&uuxA%rhry8JJMDGPkbE9uH^3wZ*DfE(X!Pb-1w{q68RP{lHuKJdcjRsJHO zEh1Rjtq_*_p!22&{E-~U3H8vcJh6j&;tn*t92C@?qZ8a6r&KZ)AA0X3<}cV*va4 zq4p6~w3k4?bQ0z|G;)8kGWq(n)XPKhT`SZV zCdR#U-P7*d|9#Y9pPw!Jws46Z86F{Yn1@|a6Eig~lFbBwjHcJ%oylg|pQjXbRG^P= z7tt)1H8!o-M2ZORjBZhd1o~C8)7{{!wcD$m^|f1;gjKXZGIPo_Z?QT+s{&WZ&9 delta 906 zcma))T}V@57{||ZcIG~En_}o%=2$lkQ_Kpr!eM1zL_wOFQ4k>!^kJKBN;A+hB&4Nh ze~FE(^iWILTsmDoYJ(A7YSZH%p+Nd+&H7%WNqM+**p*N zoSvBtAMX*!44rmRl4Ap#Cb=)FXE)V8O zdew8U>UhBLoq3HHNOorjjkWWw*-OjdGq;iz30||{v&{Tb(zwEW=^CwAWn%u!OAc{rgAD+X2 zlY>r(on6X#5prh+UEx1Y;9aOtN)gI~d~p!_0;#C)bh6y&u&7)V5tlz@t|xwwxv1g& zHr|&nH0^*N_hExAv^D+bsQR_>T*~T0jimHQEFKOL0u2QkuHxFO6^LK9FR3yKLIxL7 zg!%1Ymz>2Sy=A1lCpdb$@VLXHTus&0J~Q$`0nx?{!67GmG8G(jY3IC9E9FVL9F@S_lcn%}=rRjf=Ua9%z&iNqHioe=MKnN5(aO#ijg% z6LJH?$`?J0N9|%TIJ!7g`ysD(GUvnuArAY0xLqgi&bjH-lk-4nI17Prnv`7hhYPHS zllp9FT_jD@97-Yi_7SvA?FOFlJo;$ CUP*BP diff --git a/FloatingSpace/FloatingLayer.js b/FloatingSpace/FloatingLayer.js index b6cb5978f..4d4d262f0 100644 --- a/FloatingSpace/FloatingLayer.js +++ b/FloatingSpace/FloatingLayer.js @@ -193,10 +193,14 @@ function newFloatingLayer() { // The radius also have a target. - if (floatingObject.currentRadius < floatingObject.targetRadius) { - floatingObject.currentRadius = floatingObject.currentRadius + .5; - } else { - floatingObject.currentRadius = floatingObject.currentRadius - .5; + if (Math.abs(floatingObject.currentRadius - floatingObject.targetRadius) >= 1) { + + if (floatingObject.currentRadius < floatingObject.targetRadius) { + floatingObject.currentRadius = floatingObject.currentRadius + .5; + } else { + floatingObject.currentRadius = floatingObject.currentRadius - .5; + } + } // The imageSize also have a target.