Status Report and Execution Finished Event Implementation part 1

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Luis Fernando Molina committed 2019-11-01 11:31:47 +01:00
1 parent 64b238af43
commit 4f9c4bd403
11 files changed
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@@ -228,6 +228,14 @@ function newUiObject () {
compatibleType = '->' + 'Sensor Bot' + '->' + 'Indicator Bot' + '->' + 'Trading Bot' + '->'
compatibleSubType = undefined
break
case 'Status Report':
compatibleType = '->' + 'Process Definition' + '->'
compatibleSubType = undefined
break
case 'Execution Finished Event':
compatibleType = '->' + 'Process Definition' + '->'
compatibleSubType = undefined
break
case 'Calculations Procedure':
compatibleType = '->' + 'Process Definition' + '->'
compatibleSubType = undefined
@@ -503,6 +511,8 @@ function newUiObject () {
let nearbyNode = floatingObject.payload.node
if (compatibleType.indexOf('->' + nearbyNode.type + '->') >= 0) {
/* Discard objects with busy coonection ports */
if (thisObject.payload.node.type === 'Status Report' && nearbyNode.statusReport !== undefined) { continue }
if (thisObject.payload.node.type === 'Execution Finished Event' && nearbyNode.executionFinishedEvent !== undefined) { continue }
if (thisObject.payload.node.type === 'Calculations Procedure' && nearbyNode.calculations !== undefined) { continue }
if (thisObject.payload.node.type === 'Data Building Procedure' && nearbyNode.dataBuilding !== undefined) { continue }
if (thisObject.payload.node.type === 'Procedure Initialization' && nearbyNode.initialization !== undefined) { continue }