diff --git a/Canvas.js b/Canvas.js index 7c8f9b5bc..7427ed5ff 100644 --- a/Canvas.js +++ b/Canvas.js @@ -118,17 +118,18 @@ function newCanvas () { thisObject.animation = animation animation.addCallBackFunction('Floating Space Physics', thisObject.floatingSpace.physics) + animation.addCallBackFunction('Chart Space Physics', thisObject.chartSpace.physics) + animation.addCallBackFunction('CockpitSpace Physics', thisObject.cockpitSpace.physics) + animation.addCallBackFunction('Strategy Space Physics', thisObject.strategySpace.physics) + animation.addCallBackFunction('Floating Space Draw', thisObject.floatingSpace.draw) animation.addCallBackFunction('Chart Space Background', thisObject.chartSpace.drawBackground) animation.addCallBackFunction('Chart Space Draw', thisObject.chartSpace.draw) - animation.addCallBackFunction('Chart Space Physics', thisObject.chartSpace.physics) animation.addCallBackFunction('Panels Space', thisObject.panelsSpace.draw) animation.addCallBackFunction('ViewPort Animate', viewPort.animate) animation.addCallBackFunction('CockpitSpace Draw', thisObject.cockpitSpace.draw) - animation.addCallBackFunction('CockpitSpace Physics', thisObject.cockpitSpace.physics) animation.addCallBackFunction('Top Space Draw', thisObject.topSpace.draw) animation.addCallBackFunction('Strategy Space Draw', thisObject.strategySpace.draw) - animation.addCallBackFunction('Strategy Space Physics', thisObject.strategySpace.physics) animation.addCallBackFunction('Splash Screen Draw', splashScreen.draw) animation.start() } catch (err) {