changes in ratescale working

This commit is contained in:
Luis Fernando Molina committed 2020-01-30 23:28:40 +01:00
1 parent 4b5613db1f
commit 1e4238ea3c
4 files changed
+40 -90

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+10 -11
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@@ -11,6 +11,8 @@ function newCoordinateSystem () {
let thisObject = {
min: undefined,
max: undefined,
maxHeight: undefined,
maxWidth: undefined,
scale: undefined,
recalculateScale: recalculateScale,
transformThisPoint: transformThisPoint,
@@ -35,9 +37,6 @@ function newCoordinateSystem () {
y: 0
}
let maxHeight
let maxWidth
return thisObject
function initialize (minValue, maxValue, pMaxWidth, pMaxHeight) {
@@ -48,23 +47,23 @@ function newCoordinateSystem () {
thisObject.min.y = minValue.y // * 0.999; // 0.1% less
thisObject.max.y = maxValue.y // * 1.001; // 0.1% more
maxWidth = pMaxWidth
maxHeight = pMaxHeight
thisObject.maxWidth = pMaxWidth
thisObject.maxHeight = pMaxHeight
recalculateScale()
}
function recalculateScale () {
/* Defines the initial Zoom level at center position. */
thisObject.scale.x = maxWidth / (thisObject.max.x - thisObject.min.x)
thisObject.scale.y = maxHeight / (thisObject.max.y - thisObject.min.y)
thisObject.scale.x = thisObject.maxWidth / (thisObject.max.x - thisObject.min.x)
thisObject.scale.y = thisObject.maxHeight / (thisObject.max.y - thisObject.min.y)
}
function initializeX (minValue, maxValue, maxWidth) {
thisObject.min.x = minValue.x // * 0.999; // 0.1% less
thisObject.max.x = maxValue.x // * 1.001; // 0.1% more
thisObject.scale.x = maxWidth / (thisObject.max.x - thisObject.min.x)
thisObject.scale.x = thisObject.maxWidth / (thisObject.max.x - thisObject.min.x)
}
function initializeY (minValue, maxValue, pMaxHeight) {
@@ -73,7 +72,7 @@ function newCoordinateSystem () {
thisObject.scale.y = pMaxHeight / (thisObject.max.y - thisObject.min.y)
maxHeight = pMaxHeight
thisObject.maxHeight = pMaxHeight
}
function transformThisPoint (point) {
@@ -92,7 +91,7 @@ function newCoordinateSystem () {
point = {
x: (point.x - thisObject.min.x) * thisObject.scale.x,
y: maxHeight - (point.y - thisObject.min.y) * thisObject.scale.y
y: thisObject.maxHeight - (point.y - thisObject.min.y) * thisObject.scale.y
}
return point
@@ -101,7 +100,7 @@ function newCoordinateSystem () {
function transformThisPoint2 (point) {
point = {
x: (point.x - thisObject.min.x) * thisObject.scale.x,
y: (maxHeight - point.y - thisObject.min.y) * thisObject.scale.y
y: (thisObject.maxHeight - point.y - thisObject.min.y) * thisObject.scale.y
}
return point