Change in Code Indentation
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1a52e5494e
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199a71a4e5
89 files changed
+22093
-22093
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@@ -1,176 +1,176 @@
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function newNodeCloning () {
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const MODULE_NAME = 'Node Cloning'
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const ERROR_LOG = true
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const logger = newWebDebugLog()
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logger.fileName = MODULE_NAME
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function newNodeCloning() {
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const MODULE_NAME = 'Node Cloning'
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const ERROR_LOG = true
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const logger = newWebDebugLog()
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logger.fileName = MODULE_NAME
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thisObject = {
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getNodeClone: getNodeClone
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}
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return thisObject
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thisObject = {
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getNodeClone: getNodeClone
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}
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return thisObject
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function getNodeClone (node) {
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let idConversionMap = new Map()
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function getNodeClone(node) {
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let idConversionMap = new Map()
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let inmatureClone = cloneNode(node)
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let matureClone = redirectReferenceParents(inmatureClone)
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let inmatureClone = cloneNode(node)
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let matureClone = redirectReferenceParents(inmatureClone)
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return matureClone
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return matureClone
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function cloneNode (node) {
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if (node === undefined) { return }
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let nodeDefinition = getNodeDefinition(node)
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if (nodeDefinition !== undefined) {
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let object = {
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type: node.type,
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name: node.name,
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code: node.code,
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config: node.config
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}
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/* Children Nodes */
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if (nodeDefinition.properties !== undefined) {
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let previousPropertyName // Since there are cases where there are many properties with the same name,because they can hold nodes of different types but only one at the time, we have to avoind counting each property of those as individual children.
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for (let i = 0; i < nodeDefinition.properties.length; i++) {
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let property = nodeDefinition.properties[i]
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switch (property.type) {
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case 'node': {
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if (property.name !== previousPropertyName) {
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if (node[property.name] !== undefined) {
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object[property.name] = cloneNode(node[property.name])
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}
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previousPropertyName = property.name
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function cloneNode(node) {
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if (node === undefined) { return }
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let nodeDefinition = getNodeDefinition(node)
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if (nodeDefinition !== undefined) {
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let object = {
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type: node.type,
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name: node.name,
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code: node.code,
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config: node.config
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}
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break
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}
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case 'array': {
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if (node[property.name] !== undefined) {
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let nodePropertyArray = node[property.name]
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object[property.name] = []
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for (let m = 0; m < nodePropertyArray.length; m++) {
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let protocolNode = cloneNode(nodePropertyArray[m])
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if (protocolNode !== undefined) {
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object[property.name].push(protocolNode)
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/* Children Nodes */
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if (nodeDefinition.properties !== undefined) {
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let previousPropertyName // Since there are cases where there are many properties with the same name,because they can hold nodes of different types but only one at the time, we have to avoind counting each property of those as individual children.
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for (let i = 0; i < nodeDefinition.properties.length; i++) {
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let property = nodeDefinition.properties[i]
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switch (property.type) {
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case 'node': {
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if (property.name !== previousPropertyName) {
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if (node[property.name] !== undefined) {
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object[property.name] = cloneNode(node[property.name])
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}
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previousPropertyName = property.name
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}
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break
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}
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case 'array': {
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if (node[property.name] !== undefined) {
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let nodePropertyArray = node[property.name]
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object[property.name] = []
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for (let m = 0; m < nodePropertyArray.length; m++) {
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let protocolNode = cloneNode(nodePropertyArray[m])
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if (protocolNode !== undefined) {
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object[property.name].push(protocolNode)
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}
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}
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}
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break
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}
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}
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}
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}
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}
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break
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}
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object.id = newUniqueId()
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idConversionMap.set(node.id, object.id)
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object.savedPayload = getSavedPayload(node)
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return object
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}
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}
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}
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object.id = newUniqueId()
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idConversionMap.set(node.id, object.id)
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object.savedPayload = getSavedPayload(node)
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return object
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}
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}
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function redirectReferenceParents (node) {
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if (node === undefined) { return }
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let nodeDefinition = getNodeDefinition(node)
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if (nodeDefinition !== undefined) {
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let object = {
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type: node.type,
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name: node.name,
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code: node.code,
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config: node.config
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}
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/* Children Nodes */
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if (nodeDefinition.properties !== undefined) {
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let previousPropertyName // Since there are cases where there are many properties with the same name,because they can hold nodes of different types but only one at the time, we have to avoind counting each property of those as individual children.
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for (let i = 0; i < nodeDefinition.properties.length; i++) {
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let property = nodeDefinition.properties[i]
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switch (property.type) {
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case 'node': {
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if (property.name !== previousPropertyName) {
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if (node[property.name] !== undefined) {
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object[property.name] = redirectReferenceParents(node[property.name])
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}
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previousPropertyName = property.name
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function redirectReferenceParents(node) {
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if (node === undefined) { return }
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let nodeDefinition = getNodeDefinition(node)
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if (nodeDefinition !== undefined) {
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let object = {
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type: node.type,
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name: node.name,
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code: node.code,
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config: node.config
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}
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break
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}
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case 'array': {
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if (node[property.name] !== undefined) {
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let nodePropertyArray = node[property.name]
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object[property.name] = []
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for (let m = 0; m < nodePropertyArray.length; m++) {
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let protocolNode = redirectReferenceParents(nodePropertyArray[m])
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if (protocolNode !== undefined) {
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object[property.name].push(protocolNode)
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/* Children Nodes */
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if (nodeDefinition.properties !== undefined) {
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let previousPropertyName // Since there are cases where there are many properties with the same name,because they can hold nodes of different types but only one at the time, we have to avoind counting each property of those as individual children.
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for (let i = 0; i < nodeDefinition.properties.length; i++) {
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let property = nodeDefinition.properties[i]
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switch (property.type) {
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case 'node': {
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if (property.name !== previousPropertyName) {
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if (node[property.name] !== undefined) {
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object[property.name] = redirectReferenceParents(node[property.name])
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}
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previousPropertyName = property.name
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}
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break
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}
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case 'array': {
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if (node[property.name] !== undefined) {
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let nodePropertyArray = node[property.name]
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object[property.name] = []
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for (let m = 0; m < nodePropertyArray.length; m++) {
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let protocolNode = redirectReferenceParents(nodePropertyArray[m])
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if (protocolNode !== undefined) {
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object[property.name].push(protocolNode)
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}
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}
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}
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break
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}
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}
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}
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}
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}
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break
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}
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object.id = node.id
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object.savedPayload = node.savedPayload
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if (object.savedPayload !== undefined) {
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if (object.savedPayload.referenceParent !== undefined) {
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let newId = idConversionMap.get(object.savedPayload.referenceParent.id)
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if (newId !== undefined) {
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object.savedPayload.referenceParent.id = newId
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}
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}
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}
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return object
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}
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}
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}
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function getSavedPayload(node) {
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if (node.payload === undefined) { return }
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let savedPayload = {
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position: {
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x: node.payload.position.x,
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y: node.payload.position.y
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},
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targetPosition: {
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x: node.payload.targetPosition.x,
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y: node.payload.targetPosition.y
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},
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floatingObject: {
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isPinned: node.payload.floatingObject.isPinned,
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isFrozen: (node.payload.floatingObject.isFrozen && node.payload.floatingObject.frozenManually),
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isCollapsed: (node.payload.floatingObject.isCollapsed && node.payload.floatingObject.collapsedManually),
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angleToParent: (node.payload.floatingObject.angleToParent),
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distanceToParent: (node.payload.floatingObject.distanceToParent),
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arrangementStyle: (node.payload.floatingObject.arrangementStyle)
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},
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uiObject: {
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isRunning: node.payload.uiObject.isRunning,
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shortcutKey: node.payload.uiObject.shortcutKey
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}
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}
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}
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object.id = node.id
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object.savedPayload = node.savedPayload
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if (object.savedPayload !== undefined) {
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if (object.savedPayload.referenceParent !== undefined) {
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let newId = idConversionMap.get(object.savedPayload.referenceParent.id)
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if (newId !== undefined) {
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object.savedPayload.referenceParent.id = newId
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/* Next for the ones that have a reference parent, we include it */
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if (node.payload.referenceParent !== undefined) {
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savedPayload.referenceParent = {
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type: node.payload.referenceParent.type,
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name: node.payload.referenceParent.name,
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id: node.payload.referenceParent.id
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}
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} else {
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/* The referenceParent property can be inherited from the previous saved payload. */
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if (node.savedPayload !== undefined) {
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savedPayload.referenceParent = node.savedPayload.referenceParent
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}
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}
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}
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return object
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}
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return savedPayload
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}
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}
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function getSavedPayload (node) {
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if (node.payload === undefined) { return }
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let savedPayload = {
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position: {
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x: node.payload.position.x,
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y: node.payload.position.y
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},
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targetPosition: {
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x: node.payload.targetPosition.x,
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y: node.payload.targetPosition.y
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},
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floatingObject: {
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isPinned: node.payload.floatingObject.isPinned,
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isFrozen: (node.payload.floatingObject.isFrozen && node.payload.floatingObject.frozenManually),
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isCollapsed: (node.payload.floatingObject.isCollapsed && node.payload.floatingObject.collapsedManually),
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angleToParent: (node.payload.floatingObject.angleToParent),
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distanceToParent: (node.payload.floatingObject.distanceToParent),
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arrangementStyle: (node.payload.floatingObject.arrangementStyle)
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},
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uiObject: {
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isRunning: node.payload.uiObject.isRunning,
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shortcutKey: node.payload.uiObject.shortcutKey
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}
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}
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/* Next for the ones that have a reference parent, we include it */
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if (node.payload.referenceParent !== undefined) {
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savedPayload.referenceParent = {
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type: node.payload.referenceParent.type,
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name: node.payload.referenceParent.name,
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id: node.payload.referenceParent.id
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}
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} else {
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/* The referenceParent property can be inherited from the previous saved payload. */
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if (node.savedPayload !== undefined) {
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savedPayload.referenceParent = node.savedPayload.referenceParent
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}
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}
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return savedPayload
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}
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}
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