Session Errors Implemented
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@@ -98,6 +98,13 @@
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let fixedTimeLoopIntervalHandle;
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bot.STOP_SESSION = true;
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/* Errors sent to the UI */
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bot.sessionError = sessionError
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/* Heartbeats sent to the UI */
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bot.sessionHeartBeat = sessionHeartBeat
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bot.processHeartBeat = processHeartBeat
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loop();
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function loop() {
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@@ -122,9 +129,7 @@
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let nextWaitTime;
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/* Heartbeats sent to the UI */
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bot.sessionHeartBeat = sessionHeartBeat
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bot.processHeartBeat = processHeartBeat
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/* We tell the UI that we are running. */
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processHeartBeat()
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/* We define here all the modules that the rest of the infraestructure, including the bots themselves can consume. */
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@@ -904,6 +909,20 @@
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}
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}
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function sessionError(node, errorMessage) {
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let event = {
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nodeName: node.name,
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nodeType: node.type,
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nodeId: node.id,
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errorMessage: errorMessage
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}
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global.EVENT_SERVER_CLIENT.raiseEvent(bot.sessionKey, 'Error', event)
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if (global.STOP_TASK_GRACEFULLY === true) {
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bot.STOP_SESSION = true
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}
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}
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function processStopped() {
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global.EVENT_SERVER_CLIENT.raiseEvent(bot.processKey, 'Stopped')
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}
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