UsersModule moved to old repos
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/*
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Global in-memory Sessions
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Here, we are going to store some information associated to the logged in user, after it was
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succesfully authenticated. This will prevent cheating, since we will use the in-Session
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user-id for any transaction belonging to the user instead of whatever user id it provides
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from the client app.
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The key to access the in-Session information will allways be the authenticatioin token received
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at the authentication transaction. This token should always come at the header of each
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transactional functionality supported by this server module.
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*/
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global.Sessions = new Map();
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